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Showing posts from July, 2018

Winners of Reallusion's CrazyTalk Animator 3, Animation@Work 2018 Competition Announced

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Mr Bowlsacc by Francesco Tammaccaro As promised in my post showcasing my own entry into Reallusion's Animation@Work Competition for 2018, this is my post letting you know the winners have been announced . This time my entry didn't even manage a special mention, unlike my entry from four years ago that won a Best Animation award in its category despite being shorter, taking less time to make, and featuring far less technical skill and actual animation, than my current entry. The fact is, in four years, awareness of CrazyTalk Animator, and the number of people who've become proficient with it has grown to a more competitive field. Demonstrated by the overall winner from 2014's competition , Garry Pye, coming in at third place with an animation that is easily streets ahead of his work with CTA from four years ago. Overall that's a good thing for Reallusion, CTA, and the CTA community. Especially CTA content creators interested in building a viable business in the Re

Reinventing Bat Storm - Muvizu to iClone (Part 1)

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Bat Storm Muvizu (left) In development Bat Storm iClone (right). If you've been following my work for a while you'll be familiar with my Batman parody character Bat Storm. The character first appeared as a GoAnimate Comedy World design . When GoAnimate dropped all its fun themes in favor of Business Animations I moved the character into the 3D realm of Muvizu shortly after I purchased a license for it in 2016. I really love Bat Storm's look in Muvizu. The thing is, as easy as Muvizu's developers claim their software is, I find trying to do any form of character animation with it to be infuriating. Which is why you haven't seen a single Bat Storm animation created in Muvizu so far. My Muvizu Bat Storm Character. Lately I've been experimenting with Reallusion's 3D Character Creator 2 for iClone 7, which is soon to be released as a stand alone application in version 3. Although I haven't done a lot of 3D animation with iClone I actually know my way around

Virtual Reality, Real Time Puppet Animation with Flipside

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One of the most exciting things being developed with virtual reality systems like the HTC Vive and Oculus Rift is creating animated films using 3D virtual puppetry. Flipside an application dedicated to the entire production of creating an animation using virtual puppets. It is literally a VR studio where you set up your set, lighting, cameras, and puppet your actors all in the VR environment. As a production environment it can be fully operated by a single person. Each character can be puppeted individually and then their performances overlaid into a full, multi-character animation. Even more exciting is that, because everything is done in real time, you can use Flipside to create live performances of your characters to virtual and augmented reality viewing audiences. See Flipside's video below for a more detailed overview of what it can do. Personally I haven't used Flipside so this is not a review. I'm just excited by the possibilities and wanted to share that with you

My Entry to Reallusion's Animation@Work 2018 Competition

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Reallusion is running its Animation@Work Competition again. I've been away, not writing blog posts, so I could focus entirely on getting my entry done. Now that it's finished, this post I'm going to run through the creation of my entry and highlight some of the techniques I used to create it. As per 2014's competition I'm entering the Business Animation section of the competition, presumably playing to my strengths, and allowing me to create an animation entirely from pre-existing content store library elements. This category is judged mainly on story, story tempo, sound design and animation skill. There is a preference for significantly modified content store characters but it's not an essential requirement (which is where my entry is at its weakest - none of my characters are modified at all from their base character). My goal was to create my entry as quickly as possible. Reallusion has always promoted CrazyTalk Animator as a fast animation workflow and I wan